by crossfire » Thu Jul 02, 2009 1:58 pm
These are based on event organizers internal AAR, CO & 1Sgt feedback and player feedback.
1. Separated CP; Each Company will have a separate location, choice determined by flip of a coin.
2. Platoon Leaders, Hired by event staff as another level of command structure to help Squad Leaders and soldiers as well as Co Command.
a. PL provided with Command Net radio by Event organizers
b. PL NEEDS to be provided with radio for Squad level comms., by players.
3. Change in Platoon structure:
a. Total spots available to sign-up 187 per Company.
b. 5 Command level positions filled by event organizers with current or former military E-7 or above.
c. Each Company will have 3 Plt with 5 Squads each. (total 5 squads w/ 11 per squad=55 per plt)
d. QRF (16) and Sniper/ Spotter (6) will not change
e. Each Plt will have to train 1 squad on how to operate Mortars.
f. Mortar assignment will change during Op
g. If all 187 spots fill up on both sides more spots can be opened but only after both side are filled to keep the numbers equal.
4. Squad leader “Mandatory Meeting” Friday evening with CO, 1Sgt and Plt leaders.
a. 2100 in CP (Building 13)
b. Squad leader should do everything possible to be there. If they can not make it they must have a Fireteam leader there.
c. Attendance will be taken at meeting.
d. This is the “MANDATORY SAFETY BRIEFING” in accordance with US Army use of the MOUT CTF.
e. Squad Leader check list. This will give them talking point to make sure they cover everything with their squad.
f. Check list will need to be signed after going over with Squad and returned at Command meeting Saturday 1200-1300
5. Penalties for not keeping squads together (No Lone Wolf Walking Wounded).
a. If a soldier needs to pull out it is up to SL to pull entire squad out together and be remissioned.
b. If player needs to leave for certain reason, entire squad goes back to CP and reorganizes.
c. SL need to know where their players are.
i. Need to be able to recognize medical issues
ii. Need head count for Range Control.
iii. No leaving field without notifying CoC.
iv. Players are allowed to leave but need to provide information.
6. All gun hits will count. I understand that sometimes just a barrel is sticking out of a window or sniper hole.
7. Light sticks (death stick or wounded light) must be tied to your gear. Piece of string will work. Everyone entered Op with one but many lost them during Op and created problem with wounded ID.
8. Increased security about who is coming and going from MOUT site. Vehicles will not be allowed to leave without checking out.
a. Everyone MUST sign out when leaving the base at the main CP (Building 13)
b. We are required to provide and accurate head count every hour to Range Control
9. More FRAGO (Missions) outside the main MOUT area that more squads can take part in.
a. CO will have general idea of times so they can make sure they have Squads ready to move out and have proper rotation of squads for missions.
10. CO will be given score at different times during OP so they know where their Company stands. It is up to them if they want to give score to their troops.
11. Separate Meal Plan check out process.
a. Will have option to buy meal plan for Sat Breakfast, Saturday lunch and Sunday BBQ.
b. Or can just buy into Sunday BBQ.
12. No Nerf or Tennis balls allowed to simulate RPG’s or anything else.
13. CTS Flashbang fuses sold on site. ($15-20 waiting for exact cost from CTS)
a. Only CTS fuses will be allowed. (Unless you have paper from Manufacture of another company saying their fuse is below 125 db)
b. All CTS fuses will be marked.
c. Flashbang trainer bodies MAY be available onsite for sale or rental (waiting on confirmation for CTS)
14. Radio Frequencies assigned in Op Order. (Already posted)
15. Pausex taken out of OpOrd, squads should schedule their own rest times in field or at CP has part of planning.
a. Squad Leader and Platoon Leaders must provide a rest plan for each squad.
16. MRE’s for Sat Dinner and Sun Breakfast given to players at sign in.
17. Snipers do not enter MOUT CTF before everyone else.
18. Startex moved to 1500, this is now a 20 hour continuous Op.
a. Training with Company Command staff Saturday morning.
b. Lunch 1200-1300
c. Mandatory Command working lunch 1200-1300
d. 1300-1400 Gear up and get ready for 20-hour Op
e. 1400-1500 Formation, Safety check gear
f. 1500 movement to box STARTEX
We told you it wasn’t going to get easier and we do not dumb this event down. Come prepared for this event. You have 2 months to prepare.
Less than 2 weeks to get in your Registration Deposit!! Don’t miss out. Registration dates are much tighter due to Military requirements on 30 day back ground checks.
If there is anyone who has already paid deposit that wants to back out based on these changes please do so ASAP. No Refunds after July 10, 2009. You must have signed up prior to this posting for refund to be provided.