(Picture Credit: airsoft4.com)
Sniper Unit Cannot use Full-Auto at any time during this event.
If somehow you field a gun that is capable of Full-Auto, you cannot use it at any time.
There are no exceptions to this rule.
Any violation of this rule can have consequences resulting in lost points for NATO and you getting removed from Sniper Unit.- You can choose to use a Bolt Action Sniper Rifle or DMR. That is up to you.
You can also bring both styles of gun and switch out if needed.
I need to know what you intend to use as your Primary.
I also need to know some general performance stats on your guns.
How far and accurately your Primary can shoot, generally speaking.
This will help me know where to place you for missions and assignments.
DMR's are limited to Mid-Caps only with a mag capacity limit of 190rnd.
- Primary:If you are shooting over 400fps, your Primary needs to be Semi-Auto only, not capable of shooting Full-Auto.
There are some simple things one can do if not an airsoft tech to the guns lower external receiver that are non-permanent to accommodate this. Let me know and we will get that taken care of.
We have some distinguished airsoft techs who are part of Sniper Unit.
For those in Sniper unit who are bringing/building guns specifically for long range, try to have a gun that shoots accurately at least 240' (80 yards). We do not have to have guns that set world records for long distance shooting. More important than anything, you need to have a working gun that does not break down during the event. Power sources may need to be changed out during each day, that is ok. Just make sure that the guns you field work with no issues.
You will need a Primary and a Secondary on you.
- Secondary:Your Secondary needs to be Semi-Only, not capable of shooting Full Auto.
You can use any type of gun you want as your secondary.
It does not have to be a pistol.
Your secondary does need to have a FPS lower than 400fps chrono'd w/ .25's
I suggest 300-350fps for your secondary.
This will help you when you inevitably have a target within the MED's of your Primary.
The last thing you want is to have a drop on your target but can't shoot because the target is within your MED's.
- Back-up GunYou will also need to bring a back-up gun in case your Primary goes down.
If it so happens that your back-up gun is capable of shooting Full-Auto, so be it.
Understand this: Sniper Unit is NOT allowed to shoot Full-Auto at any time during the event.
If somehow you manage to field a gun that is capable of shooting Full-Auto - such as a back-up gun - you can never use the Full-Auto Function.
Try to make sure your Back-up gun performs as well as your Primary.
Think of it as a second Primary.
I also suggest bringing more than one back-up gun. Bringing at least two back-up guns is just smart for a game like this.
- Bring more ammo to this event than any event you have ever attended.
Whether it is in the form of extra magazines or bags of ammo on you, make sure to have plenty of ammo.
Also make sure to have extra ammo stored at base camp or in your vehicle.
- Even in Semi-Auto and even with lower mag capacity, with the amount of players on the field, there will simply be a need for more volume of fire.
There is no limit to BB Weight you can use.
Chrono Station requires using .25's for FPS readings.
BB's must be plastic.
No Metal BB's!
No Glass BB's!
- Batteries, external air tanks, whatever.
Whatever you use to power your airsoft gun, make sure you have plenty of it, and have plenty of it for both days, Saturday and Sunday. Having extra batteries on you, inside your gear, is a good idea, Having extra external tanks on you might be an issue, but have extras accessible and ready to go at base camp or in your car.
- Sniper Units will be closely watched at Chrono Station.
- Sniper Units are the only event participants allowed to have weapons fielded with FPS limits higher than that of the 400fps cap set by event organizers.
- As members of Sniper Unit, you represent the best of everything airsoft is, which is honor.
All personal integrity must be upheld by every Sniper Unit member at Chrono station.
So, absolutely no guns shooting "hot" at Fulda Gap.
If your gun is on the border line, make sure to have a way to work on your gun to quickly get your gun to meet chrono standards. If nothing else, make sure to have a back-up gun that you know will have no issues passing chrono should your Primary not pass chrono.
500fps / Bolt Action measured using .25's.
450fps / DMR measured using .25's.
Secondary weapons need to shoot less than 400fps measured using .25's.
350fps preferably.
- Remember: Your Primary does not have to be at max FPS.
Some Snipers will be needed for closer engagements where a 350fps - 400fps will be more suitable.
300fps and less / No MED's
300fps - 350fps / 15' MED
350fps -400fps / 30' MED
400fps -450fps / 50' MED
450fps-500fps / 100' MED
______________________________________________________________________________NATO Color / Green:Just so everyone knows, NATO is Green.
There are defined rules for what constitutes Green and Tan Uniforms and what color Gear can go with it.
It is important that everyone know what colors can and cannot go together.
Here is the run down:
Woodland
Woodland MarPat
ATACS FG
Flectarn
DPM Pattern
Tiger Stripe
Anything obviously Green camo.DCU's
Desert MarPat
ATACS AU
ACU
Black
Multicam
Desert Flectarn
Leapord Print
Urban Camo
Contractor Load-out
Civilian
Anything obviously Tan camo.- Gear must be Green.
It is fine if your BDU's are Woodland and your Gear Load-out is ATACS FG or Olive Drab or something like that.
Just no ACU, Black, or otherwise Tan side color for your Gear Load-out.
Head Gear must match BDU's.
As long as its obviously Green, its ok.
It is fine if your BDU's are Woodland and your head-gear is ATACS FG or Olive Drab, or something like that.
Just no ACU, Black, or otherwise Tan side color for your Head Gear.
- Black:Black is considered Tan Side.
The only thing NATO can wear Black in color are Boots and Gloves.
You could probably get away with a Black belt and maybe a Black Holster, but I would prefer you did not wear Black at all.
No Tan or Black T-shirts with a green vest over them.
Must be Green or an indiscriminate color.
Tan, Black, ACU or anything that could be mistaken for Tan is a problem.
No Hunting Camo
You can wear whatever Green camo you want as long as it meets the list above.
We do not all have to have matching BDU's and Gear Load-out.
Continued........