Rules post, will be glad to answer questions
Mongo.
RULES OF ENGAGEMENT AND WARFARE FOR Dave's Combat Ranch
1. GETTING SHOT
We will use the honor system of calling shots. In other words, it is up to you to fall when hit. A hit or kill is defined as follows: Any shot that hits the head, torso, back or groin is a kill. IF YOU DO NOT CALL SHOTS, YOU WILL BE ASKED TO LEAVE OR SUBMIT TO EXECUTION BY FIRING SQUAD.
After careful consideration, we have decided arm shots will NOT be counted. However, you may take any shot as a kill shot (should you decide you don't want to be wherever you're at when hit). It is important to note, that if you get shot in the arm, and call it as a hit it does reduce the number of lives you may have remaining.
A hit in either leg renders the victim immobile. The target may stand, crouch, kneel, or go prone, but cannot move. If an uninjured player can place a hand on the immobile player, it counts as having medical attention, and the immobile player may move normally. (This isn't a very realistic portrayal, but it's exactly how it happens in the movies- and this is only a game. This rule allows everyone to continue having fun while bringing in the need for teamwork).
There will develop situations where someone gets shot and doesn't feel it, especially with some of the more cumbersome, or stiff gear. There is an easy way to handle this situation:
i) Ask if they are feeling the shots bounce off them. If they're not, inform them you've shot them and they're not feeling it.
ii) If two or more people claim they've seen the shots bounce off the target person, the target person is dead.
iii) If an agreement cannot be reached, shoot them in a different spot.
This isn't the most elegant situation, but it allows play to continue for everyone else, and allows people in their own fights within the battle to handle their own issues. People who are found to be abusing these rules, in either way (saying they shot someone when they didn't, or saying they didn't get shot when they did, multiple times) will be asked to leave or submit to execution by firing squad.
Remember, it's just a game. When in doubt it's better to be honorable and assume you got hit and didn't feel it. Then you can respawn and go hunt down the dirty dog who shot you....
2. ENGAGEMENT RANGE
Avoid face and head shots closer than 10 ft. Some of the courses will consist of fighting in the woods, or in other close proximities. Try not to shoot your opponents in the face, go for shoulder and body shots. (The shoulder is not part of the arm, just as the pelvis is not part of the leg).
3. DEATHS AND RESPAWNS
Since many of the scenarios we will be fighting in will be re-spawn type events, when you are killed, place your weapon over your head and walk to the spawn point.
The only thing you're allowed to do when dead, and heading to your respawn is to shout "Hit", "Dead", "Already Shot", or "Stop Shooting me, I'm dead!" This minimizes dead men talking. During night games, it may be necessary to use a flashlight to find your way back to the spawn point. If this situation presents itself, make sure to ONLY aim the flashlight at the ground directly in front of you. This way you don't inadvertently reveal anyone else's position.
Rules for numbers of spawns, time lags, etc will be according to number of participants.
4. GENERAL SCENARIO INFORMATION
All scenarios will be objective based; this WILL NOT be a run and gun activity.
Unless otherwise noted, out of bounds will be 10 to 20 feet in the woods, away from the playing field- these areas will be pointed out before each match to refresh the experienced players, and inform the new ones.
It's an ambiguous distance for a reason, as it is hard to judge 10 feet in the woods, especially at night. Please do your best to abide by the distance rule. When new players see the density of the folidge, they understand the reason for this rule.
5. ARTILLERY, CREW SERVED WEAPONS, GRENADES, MINES, ETC
A strike to ANY part of the body from artillery, RPG’s, Grenades, or mines is a KILL.
6. REQUIRED SAFETY EQUIPMENT
Shatterproof, closed, goggles
Covering for ears.
SUGGESTED
STRONGLY SUGGEST MINIMUM CLOTH COVER FOR FACE.(We play a good deal of the time after dark, engagement ranges fall to zip if you move quietly, so.........)
Knee and elbow pads
nose and mouth cover
gloves
boots
flashlight with red lens
13 channel radio, with ear bud
Never hurts to have a personal first aid kit, either.
7. WEAPONS
Any soft air gun that fires less than 500 ft/second is allowed. This includes battery, CO2, and spring guns. Biodegradable Plastic BBs are required. NO METAL BBs!
All guns will be accepted if they meet the criteria listed above.
No explosives or fireworks allowed! We will be using smoke generators, but in a controlled manner.
8. Cost
As of now, we have no membership dues, but we are asking for donations for our host.
Clothing and uniforms are optional, but remember, if you are seen, you are shot.
I welcome any ideas to expand the weapons arsenal.
All participants will be asked to sign a general waiver of liability. If the participant is under 18 years old, a parent or guardian will be required to sign. These are available on the BBGun Militia List Server. (
http://groups.yahoo.com/group/bbgunmilitia/)
Mongo