Here is another game we developed that was popular within our area:
EQUIPMENT: 4 briefcases or 4 ammo boxes
4 different colored armbands (15 of each)
1 combination lock
SETUP: 3 briefcases or ammo boxes will have two pieces of paper in them. On one sheet of paper will be two numbers and on the other sheet will be a hint of where another briefcase or ammo box is located.
One briefcase or ammo box will be labeled “NUCLEAR WEAPON”. This briefcase or ammo box will have a combination lock on it.
TEAMS: There will be 4 teams (each will be represented by a colored arm band).
OBJECTIVE: Each team is required to find all 3 briefcases and then find the “NUCLEAR WEAPON” case, open in and disarm it.
If one team finds a briefcase, they open it to read the clue as to the location of another case. Any other team can engage the team with a briefcase. IF the person holding the briefcase is hit, he must drop it and move to his respawn point. The entire team must be eliminated in order to “steal” a briefcase.
Once a team has all 3 cases, they will use all the clues and locate the “NUCLEAR WEAPON” case and attempt to disarm it.
The case that is designated “NUCLEAR WEAPON” will be booby-trapped.
ANY other team my engage the team who is attempting to disarm the “NUCLEAR WEAPON” and steel the case to disarm it themselves and win.
SECONDARY RULES: High caps are authorized and no frequency hopping.
RESPAWN: you may respawn once you have collected 4 more of your team for a total of 5 returning to the field.
MEDIC RULES: Do not apply to this game.
TIME LIMIT: no time limit. However, once your team has found the “NUCLEAR WEAPON”, you will have 5 minutes to solve the combination lock and disarm the bomb.