I thought up this op a few days ago. This op was designed around Secret City's feild.
There will be two teams equaly split up. Hopefuly we can get large teams such as the one that showed up July 31st.
This event will be a all day game with no stops for reloading, only one for lunch.
The object of this even would be for one team to capture the entire the entire feild, or failing that the team with the most amount of the feild under control at the end of the day will be the winner.
Each Team will get one start point (home base) which serves as its first regen point. This base will have a table where the team can keep extra mags, batteries, ammo,water, and anything else for use durning the day.
Rules:
Each team can have up to three medics which can respawn a "dead" player on the spot either by staying by the player for a predeturmined amount of time or by tieing a small string loosely to the players arm. Any player could only be healed by a medic once before having to return to a respawn point.
Respawning at a base will require you to go to the base and stay within the confines of the base with your dead rag on your head for 30 seconds. During this time you may not discuss the possitions of the enemy and you may not fire your weapon.
The feild is split up into 5 different areas, each having its own regen point. The power lines will be base for red team, the Blue team base will be bunker hill. Three other bases will be up for grabs. The town will be the first gainable base, the Swing set area would be the second and the Docks will be the third.
Capturing a base:
Each base will have two flags that are at the base a red flag and a blue flag. To capture a base the team must plant its flag upright and visable at the predeturmined zone.
Holding a base:
Once a base has been captured it can be used as a forward operating area. As long as the base is held it can be used as a respawn point, like respawning at home base a respawn at a captuired base will require staying at the base for 30 seconds with a dead rag on your head before you can contiune defending the base. If all team members at that base are "dead" or the other team manages to take down your teams flag and plant their own the base is no longer yours and if your are dead or in the process of respawning you must either go to another captured base to respawn or return to your teams home base.
This would allow for all day play.