A CIA officer is trapped alone in Doodooville surrounded by the bad guys.
The good guys must come in and get him.
The CIA officer hides first and may move from building to building. Once the CIA man is in town, he calls the game leader and the bad guys are allowed to go in and start searching. The good guys go to the top of the hill and they may advance once the game starts.
Bad guys need to catch the CIA officer and make him a hostage. He's armed, so they will probably not go without casualties. The officer gets two wounds before he's helpless and can't move and thus can be taken. Each time he's hit, he has to stop and tie on a red rag. Once he has 2 red rags tied on, he can't move anymore or use his weapon.
Bad guys are restricted to keeping the hostage CIA officer INSIDE Doodooville. Bad guys CAN leave the village, but not with their hostage.
This is a game designed to take no more than 30 minutes. If the CIA man is in enemy custody at the end of half an hour, the bad guys win. If he is free OR in friendly custody, the good guys win.