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TN Airsoft Forums • View topic - Op Foxdie Discuss AEGs Sniper Rifles Tactical Gear

Op Foxdie

Place to share ideas on Scenarios for skirmishes.

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Op Foxdie

Postby TheChimera » Sun Apr 24, 2011 12:01 am

This is a scenario inspired by MGS4, and is ideal for an odd number of players.

Two enemy teams, PMCs and Rebels, and one lone operator.

The most skilled player is to act as the lone operator. He is to find his contacts to determine his objectives for the match. Objectives may range from: gathering a peice of intel, destroying certain emplacements, even killing a designated player(it's up to you really). The contacts can be judges or players that volunteer for the roll. He may have as many objectives as you want. If the operator is engaged he may fight or flee, it is his choice. Stealth for the operator is encouraged!

For the other teams you may assign objectives or make it a standard death match, its up to you. I recommend rebels be attackers and PMCs be defenders, but it is up to you. Both teams are enemies of the lone operator!

Winning Conditions: The Lone Operator wins only when his objectives are complete. The teams may win if they complete their objectives or kill the other team. A time limit may be set, and the match then may end in a draw if the time limit is reached.

Spawning is up to the players, and to be agreed on by vote. (Or whomever is in charge of the field may decide)

Feel free to add anything you think is missing in the comments.




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Re: Op Foxdie

Postby not_a_member » Mon May 02, 2011 3:52 pm

The whole "lone operator" thing isn't going to work; most people aren't going to have the patience to work on their own, especially at larger fields.

Besides, I don't know anyone that has a cardboard box in their loadout anyway... :P
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Re: Op Foxdie

Postby TheChimera » Mon May 02, 2011 10:12 pm

Maybe, I may not be that experienced but I would take the time to work alone in this scenario. Besides you could always change it to a team of two, sort of a spotter/sniper thing except just watching each other's backs. The scenario isn't set in stone, just keep a small number versus two much, much larger numbers. Such as two teams of 20 vs 2 on the lone operator team, or 2x10 v. 1, or 2x50 v. 3. Feel free to change it how you like it.
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Re: Op Foxdie

Postby cowboy117 » Tue May 03, 2011 7:58 pm

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