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TN Airsoft Forums • View topic - Operation Find Squiggy Part 2 (The Chase) Discuss AEGs Sniper Rifles Tactical Gear

Operation Find Squiggy Part 2 (The Chase)

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Operation Find Squiggy Part 2 (The Chase)

Postby Spook » Mon Sep 24, 2012 2:05 pm

Squiggy wasn't extracted? That's not good. If the Venezuelans/Iranians have the photo evidence, they need Squiggy to prove America was snooping around.

Squiggy knows where the safe houses are and that's where he's headed. Now it's a chase to see who will Find Squiggy first and take him to the hoosegow (Venezuelans or Iranians) or to the extraction point (US).

Rules:

There are at least 2 safe houses designated. Squiggy is permitted to be inside for 5 minutes, then he has to move again, to the other safe house.

Venezuelans may raid the safe houses, but can't remain there if, after a search, Squiggy is not there. Hidden inside the safe houses are guns and ammo, Monopoly or other fake money and a fake ID. Squiggy can shoot his way out (a sure disaster), but once he's hit, he's immobile and the police can take him off to HQ; Use the fake money to bribe the squad leader to let him go (SL has to take the money): or use the fake ID at HQ. Display the fake ID, he has to be let go and it's off the races again...BUT ONLY ONCE with each fake ID. (A playing card, which the police will take.)

Obviously Squiggy has to be taken by the Venezuelans before he can get to a safe house. Eventually though, he'll run out of bribe money, fake IDs (1 per safe house) or ammo for his pistol.

The US needs to grab Squiggy and get him to:

1. The US embassy, or;
2. The border, or;
3. A waiting helo (vehicle)




"Political Correctness is a doctrine fostered by a delusional, illogical liberal minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end."
Spook
 
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Location: Sevierville TN

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