by Rogue Element » Thu Feb 21, 2008 6:57 pm
You can always do a basic sniper stalk. Basically, a sniper team has a predetermined amount of time to conceal themselves. A spotter / hunter team is "blind" for that same amount of time. A target is centrally located between the two. After the concealment time has expired, the spotter attempts to find the sniper team guiding the "hunter" over a comlink. The Spotter / Hunter team has a predetermined amount of time to find the sniper team. If the time expires without the spotter guiding the hunter in on the concealed sniper team, they may attempt a single shot @ the target. The difficulty of this senario is hightened when the spotter / hunter is a competing sniper team with the same training and mentality.
There is also a VIP senario. A standard squad must escort a VIP through a predetermined course, with knowledge of a possible kill attempt by a sniper team. Primary objective is to successfully escort the VIP to the end of the course without being killed. The sniper team must "kill" the VIP before the escort squad reaches the end. The catch is that if the sniper team misses and/or is spotted, they must escape and/or evade the squad, whose secondary objective is to eliminate the sniper team.
This final senario is also one of the longest and most difficult. Sniper / Countersniper. On a predetermined plot of land or "stalk lane," sniper teams must hunt each other. Obviously, a minimum of two teams are required to play, but a different degree of difficulty is introduced when it is played with multiple teams in a "last man standing" senario.