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TN Airsoft Forums • View topic - Great game types for Snipers Discuss AEGs Sniper Rifles Tactical Gear

Great game types for Snipers

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Great game types for Snipers

Postby ghillieman » Thu Feb 21, 2008 12:57 pm





Spawning=I'll be back......
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Postby Spook » Thu Feb 21, 2008 1:57 pm

"Political Correctness is a doctrine fostered by a delusional, illogical liberal minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end."
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Postby maddcatt » Thu Feb 21, 2008 6:45 pm

spook, thank's for telling it like it is on that one.
We had a rifle range and sniper stalk competition as part of operation Frozen Echo. It opened some eyes for a lot of younger players that all want to be a "sniper".
I think they got a look at how hard it was to hit an 8" target at 100' with a mild wind blowing.
The sniper stalk showed us that a lot of players are good at hiding face down in the mud with a ghillie suit ( two were stepped on by the observers), but they still had problems hitting that target when the time came.
We are considering making Frozen Echo our version of BK's newb day. We ALL learned a lot about airsoft vs real tactics, and some good ole fundamentals.
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Postby Rogue Element » Thu Feb 21, 2008 6:57 pm

You can always do a basic sniper stalk. Basically, a sniper team has a predetermined amount of time to conceal themselves. A spotter / hunter team is "blind" for that same amount of time. A target is centrally located between the two. After the concealment time has expired, the spotter attempts to find the sniper team guiding the "hunter" over a comlink. The Spotter / Hunter team has a predetermined amount of time to find the sniper team. If the time expires without the spotter guiding the hunter in on the concealed sniper team, they may attempt a single shot @ the target. The difficulty of this senario is hightened when the spotter / hunter is a competing sniper team with the same training and mentality.

There is also a VIP senario. A standard squad must escort a VIP through a predetermined course, with knowledge of a possible kill attempt by a sniper team. Primary objective is to successfully escort the VIP to the end of the course without being killed. The sniper team must "kill" the VIP before the escort squad reaches the end. The catch is that if the sniper team misses and/or is spotted, they must escape and/or evade the squad, whose secondary objective is to eliminate the sniper team.

This final senario is also one of the longest and most difficult. Sniper / Countersniper. On a predetermined plot of land or "stalk lane," sniper teams must hunt each other. Obviously, a minimum of two teams are required to play, but a different degree of difficulty is introduced when it is played with multiple teams in a "last man standing" senario.
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Postby Tige132 » Thu Feb 21, 2008 7:13 pm

On the first one, there is actually military stalking training. It has a graduation rate of 10-15%
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Postby Walmart » Thu Feb 21, 2008 8:02 pm

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